Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environments

Rémy Portelas, Cédric Colas, Katja Hofmann, Pierre-Yves Oudeyer
Proceedings of the Conference on Robot Learning, PMLR 100:835-853, 2020.

Abstract

We consider the problem of how a teacher algorithm can enable an unknown Deep Reinforcement Learning (DRL) student to become good at a skill over a wide range of diverse environments. To do so, we study how a teacher algorithm can learn to generate a learning curriculum, whereby it sequentially samples parameters controlling a stochastic procedural generation of environments. Because it does not initially know the capacities of its student, a key challenge for the teacher is to discover which environments are easy, difficult or unlearnable, and in what order to propose them to maximize the efficiency of learning over the learnable ones. To achieve this, this problem is transformed into a surrogate continuous bandit problem where the teacher samples environments in order to maximize absolute learning progress of its student. We present a new algorithm modeling absolute learning progress with Gaussian mixture models (ALP-GMM). We also adapt existing algorithms and provide a complete study in the context of DRL. Using parameterized variants of the BipedalWalker environment, we study their efficiency to personalize a learning curriculum for different learners (embodiments), their robustness to the ratio of learnable/unlearnable environments, and their scalability to non-linear and high-dimensional parameter spaces. Videos and code are available at https://github.com/flowersteam/teachDeepRL.

Cite this Paper


BibTeX
@InProceedings{pmlr-v100-portelas20a, title = {Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environments}, author = {Portelas, R\'emy and Colas, C\'edric and Hofmann, Katja and Oudeyer, Pierre-Yves}, booktitle = {Proceedings of the Conference on Robot Learning}, pages = {835--853}, year = {2020}, editor = {Kaelbling, Leslie Pack and Kragic, Danica and Sugiura, Komei}, volume = {100}, series = {Proceedings of Machine Learning Research}, month = {30 Oct--01 Nov}, publisher = {PMLR}, pdf = {http://proceedings.mlr.press/v100/portelas20a/portelas20a.pdf}, url = {https://proceedings.mlr.press/v100/portelas20a.html}, abstract = {We consider the problem of how a teacher algorithm can enable an unknown Deep Reinforcement Learning (DRL) student to become good at a skill over a wide range of diverse environments. To do so, we study how a teacher algorithm can learn to generate a learning curriculum, whereby it sequentially samples parameters controlling a stochastic procedural generation of environments. Because it does not initially know the capacities of its student, a key challenge for the teacher is to discover which environments are easy, difficult or unlearnable, and in what order to propose them to maximize the efficiency of learning over the learnable ones. To achieve this, this problem is transformed into a surrogate continuous bandit problem where the teacher samples environments in order to maximize absolute learning progress of its student. We present a new algorithm modeling absolute learning progress with Gaussian mixture models (ALP-GMM). We also adapt existing algorithms and provide a complete study in the context of DRL. Using parameterized variants of the BipedalWalker environment, we study their efficiency to personalize a learning curriculum for different learners (embodiments), their robustness to the ratio of learnable/unlearnable environments, and their scalability to non-linear and high-dimensional parameter spaces. Videos and code are available at https://github.com/flowersteam/teachDeepRL.} }
Endnote
%0 Conference Paper %T Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environments %A Rémy Portelas %A Cédric Colas %A Katja Hofmann %A Pierre-Yves Oudeyer %B Proceedings of the Conference on Robot Learning %C Proceedings of Machine Learning Research %D 2020 %E Leslie Pack Kaelbling %E Danica Kragic %E Komei Sugiura %F pmlr-v100-portelas20a %I PMLR %P 835--853 %U https://proceedings.mlr.press/v100/portelas20a.html %V 100 %X We consider the problem of how a teacher algorithm can enable an unknown Deep Reinforcement Learning (DRL) student to become good at a skill over a wide range of diverse environments. To do so, we study how a teacher algorithm can learn to generate a learning curriculum, whereby it sequentially samples parameters controlling a stochastic procedural generation of environments. Because it does not initially know the capacities of its student, a key challenge for the teacher is to discover which environments are easy, difficult or unlearnable, and in what order to propose them to maximize the efficiency of learning over the learnable ones. To achieve this, this problem is transformed into a surrogate continuous bandit problem where the teacher samples environments in order to maximize absolute learning progress of its student. We present a new algorithm modeling absolute learning progress with Gaussian mixture models (ALP-GMM). We also adapt existing algorithms and provide a complete study in the context of DRL. Using parameterized variants of the BipedalWalker environment, we study their efficiency to personalize a learning curriculum for different learners (embodiments), their robustness to the ratio of learnable/unlearnable environments, and their scalability to non-linear and high-dimensional parameter spaces. Videos and code are available at https://github.com/flowersteam/teachDeepRL.
APA
Portelas, R., Colas, C., Hofmann, K. & Oudeyer, P.. (2020). Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environments. Proceedings of the Conference on Robot Learning, in Proceedings of Machine Learning Research 100:835-853 Available from https://proceedings.mlr.press/v100/portelas20a.html.

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