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Understanding Sampling Style Adversarial Search Methods
Proceedings of the 26th Conference on Uncertainty in Artificial Intelligence, PMLR R8:473-482, 2010.
Abstract
UCT has recently emerged as an exciting new adversarial reasoning technique based on cleverly balancing exploration and exploita- tion in a Monte-Carlo sampling setting. It has been particularly successful in the game of Go but the reasons for its success are not well understood and attempts to replicate its success in other domains such as Chess have failed. We provide an in-depth analysis of the potential of UCT in domain-independent settings, in cases where heuristic values are available, and the effect of enhancing random playouts to more informed playouts between two weak minimax players. To provide fur- ther insights, we develop synthetic game tree instances and discuss interesting properties of UCT, both empirically and analytically.