Solving structured hierarchical games using differential backward induction

Zun Li, Feiran Jia, Aditya Mate, Shahin Jabbari, Mithun Chakraborty, Milind Tambe, Yevgeniy Vorobeychik
Proceedings of the Thirty-Eighth Conference on Uncertainty in Artificial Intelligence, PMLR 180:1107-1117, 2022.

Abstract

From large-scale organizations to decentralized political systems, hierarchical strategic decision making is commonplace. We introduce a novel class of structured hierarchical games (SHGs) that formally capture such hierarchical strategic interactions. In an SHG, each player is a node in a tree, and strategic choices of players are sequenced from root to leaves, with root moving first, followed by its children, then followed by their children, and so on until the leaves. A player’s utility in an SHG depends on its own decision, and on the choices of its parent and all the tree leaves. SHGs thus generalize simultaneous-move games, as well as Stackelberg games with many followers. We leverage the structure of both the sequence of player moves as well as payoff dependence to develop a gradient-based back propagation-style algorithm, which we call Differential Backward Induction (DBI), for approximating equilibria of SHGs. We provide a sufficient condition for convergence of DBI and demonstrate its efficacy in finding approximate equilibrium solutions to several SHG models of hierarchical policy-making problems.

Cite this Paper


BibTeX
@InProceedings{pmlr-v180-li22a, title = {Solving structured hierarchical games using differential backward induction}, author = {Li, Zun and Jia, Feiran and Mate, Aditya and Jabbari, Shahin and Chakraborty, Mithun and Tambe, Milind and Vorobeychik, Yevgeniy}, booktitle = {Proceedings of the Thirty-Eighth Conference on Uncertainty in Artificial Intelligence}, pages = {1107--1117}, year = {2022}, editor = {Cussens, James and Zhang, Kun}, volume = {180}, series = {Proceedings of Machine Learning Research}, month = {01--05 Aug}, publisher = {PMLR}, pdf = {https://proceedings.mlr.press/v180/li22a/li22a.pdf}, url = {https://proceedings.mlr.press/v180/li22a.html}, abstract = {From large-scale organizations to decentralized political systems, hierarchical strategic decision making is commonplace. We introduce a novel class of structured hierarchical games (SHGs) that formally capture such hierarchical strategic interactions. In an SHG, each player is a node in a tree, and strategic choices of players are sequenced from root to leaves, with root moving first, followed by its children, then followed by their children, and so on until the leaves. A player’s utility in an SHG depends on its own decision, and on the choices of its parent and all the tree leaves. SHGs thus generalize simultaneous-move games, as well as Stackelberg games with many followers. We leverage the structure of both the sequence of player moves as well as payoff dependence to develop a gradient-based back propagation-style algorithm, which we call Differential Backward Induction (DBI), for approximating equilibria of SHGs. We provide a sufficient condition for convergence of DBI and demonstrate its efficacy in finding approximate equilibrium solutions to several SHG models of hierarchical policy-making problems.} }
Endnote
%0 Conference Paper %T Solving structured hierarchical games using differential backward induction %A Zun Li %A Feiran Jia %A Aditya Mate %A Shahin Jabbari %A Mithun Chakraborty %A Milind Tambe %A Yevgeniy Vorobeychik %B Proceedings of the Thirty-Eighth Conference on Uncertainty in Artificial Intelligence %C Proceedings of Machine Learning Research %D 2022 %E James Cussens %E Kun Zhang %F pmlr-v180-li22a %I PMLR %P 1107--1117 %U https://proceedings.mlr.press/v180/li22a.html %V 180 %X From large-scale organizations to decentralized political systems, hierarchical strategic decision making is commonplace. We introduce a novel class of structured hierarchical games (SHGs) that formally capture such hierarchical strategic interactions. In an SHG, each player is a node in a tree, and strategic choices of players are sequenced from root to leaves, with root moving first, followed by its children, then followed by their children, and so on until the leaves. A player’s utility in an SHG depends on its own decision, and on the choices of its parent and all the tree leaves. SHGs thus generalize simultaneous-move games, as well as Stackelberg games with many followers. We leverage the structure of both the sequence of player moves as well as payoff dependence to develop a gradient-based back propagation-style algorithm, which we call Differential Backward Induction (DBI), for approximating equilibria of SHGs. We provide a sufficient condition for convergence of DBI and demonstrate its efficacy in finding approximate equilibrium solutions to several SHG models of hierarchical policy-making problems.
APA
Li, Z., Jia, F., Mate, A., Jabbari, S., Chakraborty, M., Tambe, M. & Vorobeychik, Y.. (2022). Solving structured hierarchical games using differential backward induction. Proceedings of the Thirty-Eighth Conference on Uncertainty in Artificial Intelligence, in Proceedings of Machine Learning Research 180:1107-1117 Available from https://proceedings.mlr.press/v180/li22a.html.

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