HSVI-based online minimax strategies for partially observable stochastic games with neural perception mechanisms

Rui Yan, Gabriel Santos, Gethin Norman, David Parker, Marta Kwiatkowska
Proceedings of the 6th Annual Learning for Dynamics & Control Conference, PMLR 242:80-91, 2024.

Abstract

We consider a variant of continuous-state partially-observable stochastic games with neural perception mechanisms and an asymmetric information structure. One agent has partial information, with the observation function implemented as a neural network, while the other agent is assumed to have full knowledge of the state. We present, for the first time, an efficient online method to compute an $\varepsilon$-minimax strategy profile, which requires only one linear program to be solved for each agent at every stage, instead of a complex estimation of opponent counterfactual values. For the partially-informed agent, we propose a continual resolving approach which uses lower bounds, pre-computed offline with heuristic search value iteration (HSVI), instead of opponent counterfactual values. This inherits the soundness of continual resolving at the cost of pre-computing the bound. For the fully-informed agent, we propose an inferred-belief strategy, where the agent maintains an inferred belief about the belief of the partially-informed agent based on (offline) upper bounds from HSVI, guaranteeing $\varepsilon$-distance to the value of the game at the initial belief known to both agents.

Cite this Paper


BibTeX
@InProceedings{pmlr-v242-yan24a, title = {{HSVI}-based online minimax strategies for partially observable stochastic games with neural perception mechanisms}, author = {Yan, Rui and Santos, Gabriel and Norman, Gethin and Parker, David and Kwiatkowska, Marta}, booktitle = {Proceedings of the 6th Annual Learning for Dynamics & Control Conference}, pages = {80--91}, year = {2024}, editor = {Abate, Alessandro and Cannon, Mark and Margellos, Kostas and Papachristodoulou, Antonis}, volume = {242}, series = {Proceedings of Machine Learning Research}, month = {15--17 Jul}, publisher = {PMLR}, pdf = {https://proceedings.mlr.press/v242/yan24a/yan24a.pdf}, url = {https://proceedings.mlr.press/v242/yan24a.html}, abstract = {We consider a variant of continuous-state partially-observable stochastic games with neural perception mechanisms and an asymmetric information structure. One agent has partial information, with the observation function implemented as a neural network, while the other agent is assumed to have full knowledge of the state. We present, for the first time, an efficient online method to compute an $\varepsilon$-minimax strategy profile, which requires only one linear program to be solved for each agent at every stage, instead of a complex estimation of opponent counterfactual values. For the partially-informed agent, we propose a continual resolving approach which uses lower bounds, pre-computed offline with heuristic search value iteration (HSVI), instead of opponent counterfactual values. This inherits the soundness of continual resolving at the cost of pre-computing the bound. For the fully-informed agent, we propose an inferred-belief strategy, where the agent maintains an inferred belief about the belief of the partially-informed agent based on (offline) upper bounds from HSVI, guaranteeing $\varepsilon$-distance to the value of the game at the initial belief known to both agents.} }
Endnote
%0 Conference Paper %T HSVI-based online minimax strategies for partially observable stochastic games with neural perception mechanisms %A Rui Yan %A Gabriel Santos %A Gethin Norman %A David Parker %A Marta Kwiatkowska %B Proceedings of the 6th Annual Learning for Dynamics & Control Conference %C Proceedings of Machine Learning Research %D 2024 %E Alessandro Abate %E Mark Cannon %E Kostas Margellos %E Antonis Papachristodoulou %F pmlr-v242-yan24a %I PMLR %P 80--91 %U https://proceedings.mlr.press/v242/yan24a.html %V 242 %X We consider a variant of continuous-state partially-observable stochastic games with neural perception mechanisms and an asymmetric information structure. One agent has partial information, with the observation function implemented as a neural network, while the other agent is assumed to have full knowledge of the state. We present, for the first time, an efficient online method to compute an $\varepsilon$-minimax strategy profile, which requires only one linear program to be solved for each agent at every stage, instead of a complex estimation of opponent counterfactual values. For the partially-informed agent, we propose a continual resolving approach which uses lower bounds, pre-computed offline with heuristic search value iteration (HSVI), instead of opponent counterfactual values. This inherits the soundness of continual resolving at the cost of pre-computing the bound. For the fully-informed agent, we propose an inferred-belief strategy, where the agent maintains an inferred belief about the belief of the partially-informed agent based on (offline) upper bounds from HSVI, guaranteeing $\varepsilon$-distance to the value of the game at the initial belief known to both agents.
APA
Yan, R., Santos, G., Norman, G., Parker, D. & Kwiatkowska, M.. (2024). HSVI-based online minimax strategies for partially observable stochastic games with neural perception mechanisms. Proceedings of the 6th Annual Learning for Dynamics & Control Conference, in Proceedings of Machine Learning Research 242:80-91 Available from https://proceedings.mlr.press/v242/yan24a.html.

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