An Information-Geometric Approach to Artificial Curiosity

Alexander Nedergaard, Pablo A. Morales
Proceedings of The 29th International Conference on Artificial Intelligence and Statistics, PMLR 300:4708-4716, 2026.

Abstract

Learning in environments with sparse rewards remains a fundamental challenge in reinforcement learning. Artificial curiosity addresses this limitation through intrinsic rewards to guide exploration, however, the precise formulation of these rewards has remained elusive. Ideally, such rewards should depend on the agent’s information about the environment, remaining agnostic to its representation—an invariance central to information geometry. Leveraging this, we show that information monotonicity and invariance under the agent-environment interaction uniquely constrains intrinsic rewards to strictly concave functions of the reciprocal occupancy. Requiring these rewards to yield a principled exploration-exploitation trade-off, via information geodesic interpolation on the occupancy manifold, effectively limits the candidates to those determined by a scalar parameter. Remarkably, special values of this parameter are found to correspond to count-based and maximum entropy exploration. This framework provides important constraints to the engineering of intrinsic reward while integrating foundational exploration methods into a single, cohesive model.

Cite this Paper


BibTeX
@InProceedings{pmlr-v300-nedergaard26a, title = { An Information-Geometric Approach to Artificial Curiosity }, author = {Nedergaard, Alexander and Morales, Pablo A.}, booktitle = {Proceedings of The 29th International Conference on Artificial Intelligence and Statistics}, pages = {4708--4716}, year = {2026}, editor = {Khan, Emtiyaz and Li, Yingzhen and Solin, Arno and Ramdas, Aaditya}, volume = {300}, series = {Proceedings of Machine Learning Research}, month = {02--05 May}, publisher = {PMLR}, pdf = {https://raw.githubusercontent.com/mlresearch/v300/main/assets/nedergaard26a/nedergaard26a.pdf}, url = {https://proceedings.mlr.press/v300/nedergaard26a.html}, abstract = { Learning in environments with sparse rewards remains a fundamental challenge in reinforcement learning. Artificial curiosity addresses this limitation through intrinsic rewards to guide exploration, however, the precise formulation of these rewards has remained elusive. Ideally, such rewards should depend on the agent’s information about the environment, remaining agnostic to its representation—an invariance central to information geometry. Leveraging this, we show that information monotonicity and invariance under the agent-environment interaction uniquely constrains intrinsic rewards to strictly concave functions of the reciprocal occupancy. Requiring these rewards to yield a principled exploration-exploitation trade-off, via information geodesic interpolation on the occupancy manifold, effectively limits the candidates to those determined by a scalar parameter. Remarkably, special values of this parameter are found to correspond to count-based and maximum entropy exploration. This framework provides important constraints to the engineering of intrinsic reward while integrating foundational exploration methods into a single, cohesive model. } }
Endnote
%0 Conference Paper %T An Information-Geometric Approach to Artificial Curiosity %A Alexander Nedergaard %A Pablo A. Morales %B Proceedings of The 29th International Conference on Artificial Intelligence and Statistics %C Proceedings of Machine Learning Research %D 2026 %E Emtiyaz Khan %E Yingzhen Li %E Arno Solin %E Aaditya Ramdas %F pmlr-v300-nedergaard26a %I PMLR %P 4708--4716 %U https://proceedings.mlr.press/v300/nedergaard26a.html %V 300 %X Learning in environments with sparse rewards remains a fundamental challenge in reinforcement learning. Artificial curiosity addresses this limitation through intrinsic rewards to guide exploration, however, the precise formulation of these rewards has remained elusive. Ideally, such rewards should depend on the agent’s information about the environment, remaining agnostic to its representation—an invariance central to information geometry. Leveraging this, we show that information monotonicity and invariance under the agent-environment interaction uniquely constrains intrinsic rewards to strictly concave functions of the reciprocal occupancy. Requiring these rewards to yield a principled exploration-exploitation trade-off, via information geodesic interpolation on the occupancy manifold, effectively limits the candidates to those determined by a scalar parameter. Remarkably, special values of this parameter are found to correspond to count-based and maximum entropy exploration. This framework provides important constraints to the engineering of intrinsic reward while integrating foundational exploration methods into a single, cohesive model.
APA
Nedergaard, A. & Morales, P.A.. (2026). An Information-Geometric Approach to Artificial Curiosity . Proceedings of The 29th International Conference on Artificial Intelligence and Statistics, in Proceedings of Machine Learning Research 300:4708-4716 Available from https://proceedings.mlr.press/v300/nedergaard26a.html.

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