Minimax-Optimal Policy Regret in Partially Observable Markov Games

Raman Arora
Proceedings of the 43rd International Conference on Machine Learning, PMLR 306:3664-3711, 2026.

Abstract

We study sequential decision-making in partially observable environments against strategic, adaptive opponents, modeled as partially observable Markov games (POMGs). The central challenge is to learn latent dynamics from partial observations while facing an adversary whose behavior depends on the learner’s strategy, making standard regret notions inadequate. We prove that an epoch-based optimistic maximum-likelihood algorithm achieves $\tilde O(\sqrt{T})$ policy regret for fixed problem parameters, with explicit dependence on the horizon, adversary memory, confidence radius, and the aggregate Eluder dimension of the observable-operator class. The algorithm selects one policy per geometrically growing epoch using confidence sets built cumulatively from past data, which keeps the cost of comparing adversary responses across policies logarithmic in $T$. We also prove a lower bound matching the $\sqrt{T}$ and aggregate-Eluder-dimension dependence, up to problem-dependent and logarithmic factors. Finally, we extend the framework to horizon-adaptive guarantees and adversaries with geometric fading memory.

Cite this Paper


BibTeX
@InProceedings{pmlr-v306-arora26b, title = {Minimax-Optimal Policy Regret in Partially Observable {M}arkov Games}, author = {Arora, Raman}, booktitle = {Proceedings of the 43rd International Conference on Machine Learning}, pages = {3664--3711}, year = {2026}, editor = {Zhang, Tong and Dudik, Miroslav and Jaggi, Martin and Agarwal, Alekh and Li, Sharon and Schuurmans, Dale and Zhu, Jerry and Berkenkamp, Felix and Dong, Hanze and Bietti, Alberto}, volume = {306}, series = {Proceedings of Machine Learning Research}, month = {06--11 Jul}, publisher = {PMLR}, pdf = {https://raw.githubusercontent.com/mlresearch/v306/main/assets/arora26b/arora26b.pdf}, url = {https://proceedings.mlr.press/v306/arora26b.html}, abstract = {We study sequential decision-making in partially observable environments against strategic, adaptive opponents, modeled as partially observable Markov games (POMGs). The central challenge is to learn latent dynamics from partial observations while facing an adversary whose behavior depends on the learner’s strategy, making standard regret notions inadequate. We prove that an epoch-based optimistic maximum-likelihood algorithm achieves $\tilde O(\sqrt{T})$ policy regret for fixed problem parameters, with explicit dependence on the horizon, adversary memory, confidence radius, and the aggregate Eluder dimension of the observable-operator class. The algorithm selects one policy per geometrically growing epoch using confidence sets built cumulatively from past data, which keeps the cost of comparing adversary responses across policies logarithmic in $T$. We also prove a lower bound matching the $\sqrt{T}$ and aggregate-Eluder-dimension dependence, up to problem-dependent and logarithmic factors. Finally, we extend the framework to horizon-adaptive guarantees and adversaries with geometric fading memory.} }
Endnote
%0 Conference Paper %T Minimax-Optimal Policy Regret in Partially Observable Markov Games %A Raman Arora %B Proceedings of the 43rd International Conference on Machine Learning %C Proceedings of Machine Learning Research %D 2026 %E Tong Zhang %E Miroslav Dudik %E Martin Jaggi %E Alekh Agarwal %E Sharon Li %E Dale Schuurmans %E Jerry Zhu %E Felix Berkenkamp %E Hanze Dong %E Alberto Bietti %F pmlr-v306-arora26b %I PMLR %P 3664--3711 %U https://proceedings.mlr.press/v306/arora26b.html %V 306 %X We study sequential decision-making in partially observable environments against strategic, adaptive opponents, modeled as partially observable Markov games (POMGs). The central challenge is to learn latent dynamics from partial observations while facing an adversary whose behavior depends on the learner’s strategy, making standard regret notions inadequate. We prove that an epoch-based optimistic maximum-likelihood algorithm achieves $\tilde O(\sqrt{T})$ policy regret for fixed problem parameters, with explicit dependence on the horizon, adversary memory, confidence radius, and the aggregate Eluder dimension of the observable-operator class. The algorithm selects one policy per geometrically growing epoch using confidence sets built cumulatively from past data, which keeps the cost of comparing adversary responses across policies logarithmic in $T$. We also prove a lower bound matching the $\sqrt{T}$ and aggregate-Eluder-dimension dependence, up to problem-dependent and logarithmic factors. Finally, we extend the framework to horizon-adaptive guarantees and adversaries with geometric fading memory.
APA
Arora, R.. (2026). Minimax-Optimal Policy Regret in Partially Observable Markov Games. Proceedings of the 43rd International Conference on Machine Learning, in Proceedings of Machine Learning Research 306:3664-3711 Available from https://proceedings.mlr.press/v306/arora26b.html.

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