FOVI: A biologically-inspired foveated interface for deep vision models

Nicholas Blauch, George A. Alvarez, Talia Konkle
Proceedings of the 43rd International Conference on Machine Learning, PMLR 306:8446-8469, 2026.

Abstract

Human vision is foveated, with variable resolution peaking at the center of a large field of view; this reflects an efficient trade-off for active sensing, allowing eye-movements to bring different parts of the world into focus with other parts of the world in context. In contrast, most computer vision systems encode the visual world at a uniform resolution, raising challenges for processing full-field high-resolution images efficiently. We propose a foveated vision interface (FOVI) based on the human retina and primary visual cortex (V1), that reformats a variable-resolution retina-like sensor array into a uniformly dense, V1-like sensor manifold. Receptive fields are defined as k-nearest-neighborhoods (kNNs) on the sensor manifold, enabling kNN-convolution via a novel kernel mapping technique. We demonstrate two use cases: (1) an end-to-end kNN-convolutional architecture, and (2) a foveated adaptation of the DINOv3 ViT foundation model, leveraging low-rank adaptation (LoRA). These models provide competitive performance with a fraction of the pixels and computational cost of full resolution non-foveated baselines, opening pathways for efficient and scalable active sensing for high-resolution egocentric vision. Code (https://github.com/nblauch/fovi) and pre-trained models (https://huggingface.co/fovi-pytorch) are available.

Cite this Paper


BibTeX
@InProceedings{pmlr-v306-blauch26a, title = {{FOVI}: A biologically-inspired foveated interface for deep vision models}, author = {Blauch, Nicholas and Alvarez, George A. and Konkle, Talia}, booktitle = {Proceedings of the 43rd International Conference on Machine Learning}, pages = {8446--8469}, year = {2026}, editor = {Zhang, Tong and Dudik, Miroslav and Jaggi, Martin and Agarwal, Alekh and Li, Sharon and Schuurmans, Dale and Zhu, Jerry and Berkenkamp, Felix and Dong, Hanze and Bietti, Alberto}, volume = {306}, series = {Proceedings of Machine Learning Research}, month = {06--11 Jul}, publisher = {PMLR}, pdf = {https://raw.githubusercontent.com/mlresearch/v306/main/assets/blauch26a/blauch26a.pdf}, url = {https://proceedings.mlr.press/v306/blauch26a.html}, abstract = {Human vision is foveated, with variable resolution peaking at the center of a large field of view; this reflects an efficient trade-off for active sensing, allowing eye-movements to bring different parts of the world into focus with other parts of the world in context. In contrast, most computer vision systems encode the visual world at a uniform resolution, raising challenges for processing full-field high-resolution images efficiently. We propose a foveated vision interface (FOVI) based on the human retina and primary visual cortex (V1), that reformats a variable-resolution retina-like sensor array into a uniformly dense, V1-like sensor manifold. Receptive fields are defined as k-nearest-neighborhoods (kNNs) on the sensor manifold, enabling kNN-convolution via a novel kernel mapping technique. We demonstrate two use cases: (1) an end-to-end kNN-convolutional architecture, and (2) a foveated adaptation of the DINOv3 ViT foundation model, leveraging low-rank adaptation (LoRA). These models provide competitive performance with a fraction of the pixels and computational cost of full resolution non-foveated baselines, opening pathways for efficient and scalable active sensing for high-resolution egocentric vision. Code (https://github.com/nblauch/fovi) and pre-trained models (https://huggingface.co/fovi-pytorch) are available.} }
Endnote
%0 Conference Paper %T FOVI: A biologically-inspired foveated interface for deep vision models %A Nicholas Blauch %A George A. Alvarez %A Talia Konkle %B Proceedings of the 43rd International Conference on Machine Learning %C Proceedings of Machine Learning Research %D 2026 %E Tong Zhang %E Miroslav Dudik %E Martin Jaggi %E Alekh Agarwal %E Sharon Li %E Dale Schuurmans %E Jerry Zhu %E Felix Berkenkamp %E Hanze Dong %E Alberto Bietti %F pmlr-v306-blauch26a %I PMLR %P 8446--8469 %U https://proceedings.mlr.press/v306/blauch26a.html %V 306 %X Human vision is foveated, with variable resolution peaking at the center of a large field of view; this reflects an efficient trade-off for active sensing, allowing eye-movements to bring different parts of the world into focus with other parts of the world in context. In contrast, most computer vision systems encode the visual world at a uniform resolution, raising challenges for processing full-field high-resolution images efficiently. We propose a foveated vision interface (FOVI) based on the human retina and primary visual cortex (V1), that reformats a variable-resolution retina-like sensor array into a uniformly dense, V1-like sensor manifold. Receptive fields are defined as k-nearest-neighborhoods (kNNs) on the sensor manifold, enabling kNN-convolution via a novel kernel mapping technique. We demonstrate two use cases: (1) an end-to-end kNN-convolutional architecture, and (2) a foveated adaptation of the DINOv3 ViT foundation model, leveraging low-rank adaptation (LoRA). These models provide competitive performance with a fraction of the pixels and computational cost of full resolution non-foveated baselines, opening pathways for efficient and scalable active sensing for high-resolution egocentric vision. Code (https://github.com/nblauch/fovi) and pre-trained models (https://huggingface.co/fovi-pytorch) are available.
APA
Blauch, N., Alvarez, G.A. & Konkle, T.. (2026). FOVI: A biologically-inspired foveated interface for deep vision models. Proceedings of the 43rd International Conference on Machine Learning, in Proceedings of Machine Learning Research 306:8446-8469 Available from https://proceedings.mlr.press/v306/blauch26a.html.

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