Online Learning with Recency: Algorithms for Sliding-window Streaming Multi-armed Bandits

Vladimir Braverman, Chen Wang, Liudeng Wang, Samson Zhou
Proceedings of the 43rd International Conference on Machine Learning, PMLR 306:9795-9825, 2026.

Abstract

Motivated by the recency effect in online learning, we study algorithms for single-pass sliding-window streaming multi-armed bandits (MABs) in this paper. In this setting, we are given $n$ arms with unknown sub-Gaussian reward distributions and a parameter $W$. The arms arrive in a single-pass stream, and only the most recent $W$ arms are considered valid. The algorithm is required to perform pure exploration and regret minimization with limited memory, defined as the number of stored arms. The model is a natural extension of the streaming multi-armed bandits model (without the sliding window) that has been extensively studied in recent years. We provide a comprehensive analysis of both the pure exploration and regret minimization problems with the model. For pure exploration, we prove that finding the best arm is hard with sublinear memory while finding an approximate best arm admits an efficient algorithm. For regret minimization, we explore a new notion of regret and give sharp memory-regret trade-offs for any single-pass algorithms. We complement our theoretical results with experiments, demonstrating the trade-offs between sample, regret, and memory.

Cite this Paper


BibTeX
@InProceedings{pmlr-v306-braverman26a, title = {Online Learning with Recency: Algorithms for Sliding-window Streaming Multi-armed Bandits}, author = {Braverman, Vladimir and Wang, Chen and Wang, Liudeng and Zhou, Samson}, booktitle = {Proceedings of the 43rd International Conference on Machine Learning}, pages = {9795--9825}, year = {2026}, editor = {Zhang, Tong and Dudik, Miroslav and Jaggi, Martin and Agarwal, Alekh and Li, Sharon and Schuurmans, Dale and Zhu, Jerry and Berkenkamp, Felix and Dong, Hanze and Bietti, Alberto}, volume = {306}, series = {Proceedings of Machine Learning Research}, month = {06--11 Jul}, publisher = {PMLR}, pdf = {https://raw.githubusercontent.com/mlresearch/v306/main/assets/braverman26a/braverman26a.pdf}, url = {https://proceedings.mlr.press/v306/braverman26a.html}, abstract = {Motivated by the recency effect in online learning, we study algorithms for single-pass sliding-window streaming multi-armed bandits (MABs) in this paper. In this setting, we are given $n$ arms with unknown sub-Gaussian reward distributions and a parameter $W$. The arms arrive in a single-pass stream, and only the most recent $W$ arms are considered valid. The algorithm is required to perform pure exploration and regret minimization with limited memory, defined as the number of stored arms. The model is a natural extension of the streaming multi-armed bandits model (without the sliding window) that has been extensively studied in recent years. We provide a comprehensive analysis of both the pure exploration and regret minimization problems with the model. For pure exploration, we prove that finding the best arm is hard with sublinear memory while finding an approximate best arm admits an efficient algorithm. For regret minimization, we explore a new notion of regret and give sharp memory-regret trade-offs for any single-pass algorithms. We complement our theoretical results with experiments, demonstrating the trade-offs between sample, regret, and memory.} }
Endnote
%0 Conference Paper %T Online Learning with Recency: Algorithms for Sliding-window Streaming Multi-armed Bandits %A Vladimir Braverman %A Chen Wang %A Liudeng Wang %A Samson Zhou %B Proceedings of the 43rd International Conference on Machine Learning %C Proceedings of Machine Learning Research %D 2026 %E Tong Zhang %E Miroslav Dudik %E Martin Jaggi %E Alekh Agarwal %E Sharon Li %E Dale Schuurmans %E Jerry Zhu %E Felix Berkenkamp %E Hanze Dong %E Alberto Bietti %F pmlr-v306-braverman26a %I PMLR %P 9795--9825 %U https://proceedings.mlr.press/v306/braverman26a.html %V 306 %X Motivated by the recency effect in online learning, we study algorithms for single-pass sliding-window streaming multi-armed bandits (MABs) in this paper. In this setting, we are given $n$ arms with unknown sub-Gaussian reward distributions and a parameter $W$. The arms arrive in a single-pass stream, and only the most recent $W$ arms are considered valid. The algorithm is required to perform pure exploration and regret minimization with limited memory, defined as the number of stored arms. The model is a natural extension of the streaming multi-armed bandits model (without the sliding window) that has been extensively studied in recent years. We provide a comprehensive analysis of both the pure exploration and regret minimization problems with the model. For pure exploration, we prove that finding the best arm is hard with sublinear memory while finding an approximate best arm admits an efficient algorithm. For regret minimization, we explore a new notion of regret and give sharp memory-regret trade-offs for any single-pass algorithms. We complement our theoretical results with experiments, demonstrating the trade-offs between sample, regret, and memory.
APA
Braverman, V., Wang, C., Wang, L. & Zhou, S.. (2026). Online Learning with Recency: Algorithms for Sliding-window Streaming Multi-armed Bandits. Proceedings of the 43rd International Conference on Machine Learning, in Proceedings of Machine Learning Research 306:9795-9825 Available from https://proceedings.mlr.press/v306/braverman26a.html.

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