VLA-Arena: An Open-Source Framework for Benchmarking Vision-Language-Action Models

Borong Zhang, Jiahao Li, Jiachen Shen, Yuhao Zhang, Yishuai Cai, Yuanpei Chen, Juntao Dai, Jiaming Ji, Yaodong Yang
Proceedings of the 43rd International Conference on Machine Learning, PMLR 306:156567-156614, 2026.

Abstract

While Vision-Language-Action models (VLAs) are rapidly advancing toward generalist robot policies, quantitatively characterizing their capability boundaries and failure modes remains challenging. To address this, we introduce VLA-Arena, a comprehensive benchmark. It features a novel structured task design framework to quantify difficulty across three orthogonal axes: (1) Task Structure, (2) Language Command, and (3) Visual Observation. This allows us to systematically design tasks with fine-grained difficulty levels, enabling a precise measurement of model capability frontiers. For task structure, VLA-Arena comprises 11 task suites organized into four dimensions: Safety, Distractor, Extrapolation, and Long Horizon, totaling 170 tasks. Each suite spans three difficulty levels (L0-L2), with fine-tuning restricted to L0 to rigorously assess generalization. Orthogonal to this, language (W0-W4) and visual (V0-V4) perturbations can be applied to any task as diagnostic probes to distinguish robust grounding from superficial pattern matching. Our extensive evaluation of state-of-the-art VLAs reveals critical limitations: memorization over generalization, superficial visual perception, and a neglect of safety constraints. Additionally, model rank reversals across L0-L2 validate that each level provides non-redundant insights. To foster research addressing these model limitations and ensure reproducibility, we provide the complete VLA-Arena framework, including an end-to-end toolchain from task definition to automated evaluation and the VLA-Arena-S/M/L datasets for fine-tuning. Our benchmark, datasets, models, and leaderboard are publicly available at https://vla-arena.github.io.

Cite this Paper


BibTeX
@InProceedings{pmlr-v306-zhang26cp, title = {{VLA}-Arena: An Open-Source Framework for Benchmarking Vision-Language-Action Models}, author = {Zhang, Borong and Li, Jiahao and Shen, Jiachen and Zhang, Yuhao and Cai, Yishuai and Chen, Yuanpei and Dai, Juntao and Ji, Jiaming and Yang, Yaodong}, booktitle = {Proceedings of the 43rd International Conference on Machine Learning}, pages = {156567--156614}, year = {2026}, editor = {Zhang, Tong and Dudik, Miroslav and Jaggi, Martin and Agarwal, Alekh and Li, Sharon and Schuurmans, Dale and Zhu, Jerry and Berkenkamp, Felix and Dong, Hanze and Bietti, Alberto}, volume = {306}, series = {Proceedings of Machine Learning Research}, month = {06--11 Jul}, publisher = {PMLR}, pdf = {https://raw.githubusercontent.com/mlresearch/v306/main/assets/zhang26cp/zhang26cp.pdf}, url = {https://proceedings.mlr.press/v306/zhang26cp.html}, abstract = {While Vision-Language-Action models (VLAs) are rapidly advancing toward generalist robot policies, quantitatively characterizing their capability boundaries and failure modes remains challenging. To address this, we introduce VLA-Arena, a comprehensive benchmark. It features a novel structured task design framework to quantify difficulty across three orthogonal axes: (1) Task Structure, (2) Language Command, and (3) Visual Observation. This allows us to systematically design tasks with fine-grained difficulty levels, enabling a precise measurement of model capability frontiers. For task structure, VLA-Arena comprises 11 task suites organized into four dimensions: Safety, Distractor, Extrapolation, and Long Horizon, totaling 170 tasks. Each suite spans three difficulty levels (L0-L2), with fine-tuning restricted to L0 to rigorously assess generalization. Orthogonal to this, language (W0-W4) and visual (V0-V4) perturbations can be applied to any task as diagnostic probes to distinguish robust grounding from superficial pattern matching. Our extensive evaluation of state-of-the-art VLAs reveals critical limitations: memorization over generalization, superficial visual perception, and a neglect of safety constraints. Additionally, model rank reversals across L0-L2 validate that each level provides non-redundant insights. To foster research addressing these model limitations and ensure reproducibility, we provide the complete VLA-Arena framework, including an end-to-end toolchain from task definition to automated evaluation and the VLA-Arena-S/M/L datasets for fine-tuning. Our benchmark, datasets, models, and leaderboard are publicly available at https://vla-arena.github.io.} }
Endnote
%0 Conference Paper %T VLA-Arena: An Open-Source Framework for Benchmarking Vision-Language-Action Models %A Borong Zhang %A Jiahao Li %A Jiachen Shen %A Yuhao Zhang %A Yishuai Cai %A Yuanpei Chen %A Juntao Dai %A Jiaming Ji %A Yaodong Yang %B Proceedings of the 43rd International Conference on Machine Learning %C Proceedings of Machine Learning Research %D 2026 %E Tong Zhang %E Miroslav Dudik %E Martin Jaggi %E Alekh Agarwal %E Sharon Li %E Dale Schuurmans %E Jerry Zhu %E Felix Berkenkamp %E Hanze Dong %E Alberto Bietti %F pmlr-v306-zhang26cp %I PMLR %P 156567--156614 %U https://proceedings.mlr.press/v306/zhang26cp.html %V 306 %X While Vision-Language-Action models (VLAs) are rapidly advancing toward generalist robot policies, quantitatively characterizing their capability boundaries and failure modes remains challenging. To address this, we introduce VLA-Arena, a comprehensive benchmark. It features a novel structured task design framework to quantify difficulty across three orthogonal axes: (1) Task Structure, (2) Language Command, and (3) Visual Observation. This allows us to systematically design tasks with fine-grained difficulty levels, enabling a precise measurement of model capability frontiers. For task structure, VLA-Arena comprises 11 task suites organized into four dimensions: Safety, Distractor, Extrapolation, and Long Horizon, totaling 170 tasks. Each suite spans three difficulty levels (L0-L2), with fine-tuning restricted to L0 to rigorously assess generalization. Orthogonal to this, language (W0-W4) and visual (V0-V4) perturbations can be applied to any task as diagnostic probes to distinguish robust grounding from superficial pattern matching. Our extensive evaluation of state-of-the-art VLAs reveals critical limitations: memorization over generalization, superficial visual perception, and a neglect of safety constraints. Additionally, model rank reversals across L0-L2 validate that each level provides non-redundant insights. To foster research addressing these model limitations and ensure reproducibility, we provide the complete VLA-Arena framework, including an end-to-end toolchain from task definition to automated evaluation and the VLA-Arena-S/M/L datasets for fine-tuning. Our benchmark, datasets, models, and leaderboard are publicly available at https://vla-arena.github.io.
APA
Zhang, B., Li, J., Shen, J., Zhang, Y., Cai, Y., Chen, Y., Dai, J., Ji, J. & Yang, Y.. (2026). VLA-Arena: An Open-Source Framework for Benchmarking Vision-Language-Action Models. Proceedings of the 43rd International Conference on Machine Learning, in Proceedings of Machine Learning Research 306:156567-156614 Available from https://proceedings.mlr.press/v306/zhang26cp.html.

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