Adaptive Policy Selection and Fine-Tuning under Interaction Budgets for Offline-to-Online Reinforcement Learning

Alper Kamil Bozkurt, Xiaoan Xu, Shangtong Zhang, Miroslav Pajic, Yuichi Motai
Proceedings of The 8th Annual Learning for Dynamics and Control Conference, PMLR 331:1804-1817, 2026.

Abstract

In offline-to-online reinforcement learning (O2O-RL), policies are first safely trained offline using previously collected datasets and then further fine-tuned for tasks via limited online interactions. In a typical O2O-RL pipeline, candidate policies trained with offline RL are evaluated via either off-policy evaluation (OPE) or online evaluation (OE). The policy with the highest estimated value is then deployed and continually fine-tuned. However, this setup has two main issues. First, OPE can be unreliable, making it risky to deploy a policy based solely on those estimates, whereas OE may identify a viable policy with substantial online interaction, which could have been used for fine-tuning. Second—and more importantly—it is also often not possible to determine a priori whether a pretrained policy will improve with post-deployment fine-tuning, especially in non-stationary environments. As a result, procedures committing to a single deployed policy are impractical in many real-world settings. Moreover, a naive remedy that exhaustively fine-tunes all candidates would violate interaction budget constraints and is likewise infeasible. In this paper, we propose a novel adaptive approach for policy selection and fine-tuning under online interaction budgets in O2O-RL. Following the standard pipeline, we first train a set of candidate policies with different offline RL algorithms and hyperparameters; we then perform OPE to obtain initial performance estimates. We next adaptively select and fine-tune the policies based on their predicted performance via an upper-confidence-bound approach thereby making efficient use of online interactions. We demonstrate that our approach improves upon O2O-RL baselines with various benchmarks.

Cite this Paper


BibTeX
@InProceedings{pmlr-v331-bozkurt26a, title = {Adaptive Policy Selection and Fine-Tuning under Interaction Budgets for Offline-to-Online Reinforcement Learning}, author = {Bozkurt, Alper Kamil and Xu, Xiaoan and Zhang, Shangtong and Pajic, Miroslav and Motai, Yuichi}, booktitle = {Proceedings of The 8th Annual Learning for Dynamics and Control Conference}, pages = {1804--1817}, year = {2026}, editor = {Sukhatme, Gaurav and Lindemann, Lars and Tu, Stephen and Wierman, Adam and Atanasov, Nikolay}, volume = {331}, series = {Proceedings of Machine Learning Research}, month = {17--19 Jun}, publisher = {PMLR}, pdf = {https://raw.githubusercontent.com/mlresearch/v331/main/assets/bozkurt26a/bozkurt26a.pdf}, url = {https://proceedings.mlr.press/v331/bozkurt26a.html}, abstract = {In offline-to-online reinforcement learning (O2O-RL), policies are first safely trained offline using previously collected datasets and then further fine-tuned for tasks via limited online interactions. In a typical O2O-RL pipeline, candidate policies trained with offline RL are evaluated via either off-policy evaluation (OPE) or online evaluation (OE). The policy with the highest estimated value is then deployed and continually fine-tuned. However, this setup has two main issues. First, OPE can be unreliable, making it risky to deploy a policy based solely on those estimates, whereas OE may identify a viable policy with substantial online interaction, which could have been used for fine-tuning. Second—and more importantly—it is also often not possible to determine a priori whether a pretrained policy will improve with post-deployment fine-tuning, especially in non-stationary environments. As a result, procedures committing to a single deployed policy are impractical in many real-world settings. Moreover, a naive remedy that exhaustively fine-tunes all candidates would violate interaction budget constraints and is likewise infeasible. In this paper, we propose a novel adaptive approach for policy selection and fine-tuning under online interaction budgets in O2O-RL. Following the standard pipeline, we first train a set of candidate policies with different offline RL algorithms and hyperparameters; we then perform OPE to obtain initial performance estimates. We next adaptively select and fine-tune the policies based on their predicted performance via an upper-confidence-bound approach thereby making efficient use of online interactions. We demonstrate that our approach improves upon O2O-RL baselines with various benchmarks.} }
Endnote
%0 Conference Paper %T Adaptive Policy Selection and Fine-Tuning under Interaction Budgets for Offline-to-Online Reinforcement Learning %A Alper Kamil Bozkurt %A Xiaoan Xu %A Shangtong Zhang %A Miroslav Pajic %A Yuichi Motai %B Proceedings of The 8th Annual Learning for Dynamics and Control Conference %C Proceedings of Machine Learning Research %D 2026 %E Gaurav Sukhatme %E Lars Lindemann %E Stephen Tu %E Adam Wierman %E Nikolay Atanasov %F pmlr-v331-bozkurt26a %I PMLR %P 1804--1817 %U https://proceedings.mlr.press/v331/bozkurt26a.html %V 331 %X In offline-to-online reinforcement learning (O2O-RL), policies are first safely trained offline using previously collected datasets and then further fine-tuned for tasks via limited online interactions. In a typical O2O-RL pipeline, candidate policies trained with offline RL are evaluated via either off-policy evaluation (OPE) or online evaluation (OE). The policy with the highest estimated value is then deployed and continually fine-tuned. However, this setup has two main issues. First, OPE can be unreliable, making it risky to deploy a policy based solely on those estimates, whereas OE may identify a viable policy with substantial online interaction, which could have been used for fine-tuning. Second—and more importantly—it is also often not possible to determine a priori whether a pretrained policy will improve with post-deployment fine-tuning, especially in non-stationary environments. As a result, procedures committing to a single deployed policy are impractical in many real-world settings. Moreover, a naive remedy that exhaustively fine-tunes all candidates would violate interaction budget constraints and is likewise infeasible. In this paper, we propose a novel adaptive approach for policy selection and fine-tuning under online interaction budgets in O2O-RL. Following the standard pipeline, we first train a set of candidate policies with different offline RL algorithms and hyperparameters; we then perform OPE to obtain initial performance estimates. We next adaptively select and fine-tune the policies based on their predicted performance via an upper-confidence-bound approach thereby making efficient use of online interactions. We demonstrate that our approach improves upon O2O-RL baselines with various benchmarks.
APA
Bozkurt, A.K., Xu, X., Zhang, S., Pajic, M. & Motai, Y.. (2026). Adaptive Policy Selection and Fine-Tuning under Interaction Budgets for Offline-to-Online Reinforcement Learning. Proceedings of The 8th Annual Learning for Dynamics and Control Conference, in Proceedings of Machine Learning Research 331:1804-1817 Available from https://proceedings.mlr.press/v331/bozkurt26a.html.

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