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Efficient Decentralized Learning of Generalized Quantal Response Equilibrium
Proceedings of the 42nd Conference on Uncertainty in Artificial Intelligence, PMLR 337:8182-8208, 2026.
Abstract
We study a solution concept for bounded rational agents in finite normal-form general-sum games called Generalized Quantal Response Equilibrium (GQRE) which generalizes a Quantal Response Equilibrium (McKelvey and Palfrey, 1995). In our setup, each player can individually maximize a smooth, regularized expected utility of the mixed profiles used, reflecting both bounded rationality that subsumes stochastic choice, and also individual choice of behaviors. After establishing existence under mild conditions, we present a computationally efficient no-regret decentralized learning algorithm that uses a smoothened version of the Frank–Wolfe algorithm coupled with a computationally efficient projection step. Our algorithm uses noisy gradient estimates via bandit-feedback from a simulation oracle that reports on repeated plays of the game. We analyze finite-time convergence properties of our algorithm under assumptions that ensure uniqueness of equilibrium, using a novel class of gap functions that generalize the {Nash} gap function. We end by demonstrating the effectiveness of our method on a set of complex general-sum games such as high-rank two-player games, large action two-player games, and known examples of difficult multi-player games.