Dueling Bandits with Weak Regret

Bangrui Chen, Peter I. Frazier
Proceedings of the 34th International Conference on Machine Learning, PMLR 70:731-739, 2017.

Abstract

We consider online content recommendation with implicit feedback through pairwise comparisons, formalized as the so-called dueling bandit problem. We study the dueling bandit problem in the Condorcet winner setting, and consider two notions of regret: the more well-studied strong regret, which is 0 only when both arms pulled are the Condorcet winner; and the less well-studied weak regret, which is 0 if either arm pulled is the Condorcet winner. We propose a new algorithm for this problem, Winner Stays (WS), with variations for each kind of regret: WS for weak regret (WS-W) has expected cumulative weak regret that is $O(N^2)$, and $O(N\log(N))$ if arms have a total order; WS for strong regret (WS-S) has expected cumulative strong regret of $O(N^2 + N \log(T))$, and $O(N\log(N)+N\log(T))$ if arms have a total order. WS-W is the first dueling bandit algorithm with weak regret that is constant in time. WS is simple to compute, even for problems with many arms, and we demonstrate through numerical experiments on simulated and real data that WS has significantly smaller regret than existing algorithms in both the weak- and strong-regret settings.

Cite this Paper


BibTeX
@InProceedings{pmlr-v70-chen17c, title = {Dueling Bandits with Weak Regret}, author = {Bangrui Chen and Peter I. Frazier}, booktitle = {Proceedings of the 34th International Conference on Machine Learning}, pages = {731--739}, year = {2017}, editor = {Precup, Doina and Teh, Yee Whye}, volume = {70}, series = {Proceedings of Machine Learning Research}, month = {06--11 Aug}, publisher = {PMLR}, pdf = {http://proceedings.mlr.press/v70/chen17c/chen17c.pdf}, url = {https://proceedings.mlr.press/v70/chen17c.html}, abstract = {We consider online content recommendation with implicit feedback through pairwise comparisons, formalized as the so-called dueling bandit problem. We study the dueling bandit problem in the Condorcet winner setting, and consider two notions of regret: the more well-studied strong regret, which is 0 only when both arms pulled are the Condorcet winner; and the less well-studied weak regret, which is 0 if either arm pulled is the Condorcet winner. We propose a new algorithm for this problem, Winner Stays (WS), with variations for each kind of regret: WS for weak regret (WS-W) has expected cumulative weak regret that is $O(N^2)$, and $O(N\log(N))$ if arms have a total order; WS for strong regret (WS-S) has expected cumulative strong regret of $O(N^2 + N \log(T))$, and $O(N\log(N)+N\log(T))$ if arms have a total order. WS-W is the first dueling bandit algorithm with weak regret that is constant in time. WS is simple to compute, even for problems with many arms, and we demonstrate through numerical experiments on simulated and real data that WS has significantly smaller regret than existing algorithms in both the weak- and strong-regret settings.} }
Endnote
%0 Conference Paper %T Dueling Bandits with Weak Regret %A Bangrui Chen %A Peter I. Frazier %B Proceedings of the 34th International Conference on Machine Learning %C Proceedings of Machine Learning Research %D 2017 %E Doina Precup %E Yee Whye Teh %F pmlr-v70-chen17c %I PMLR %P 731--739 %U https://proceedings.mlr.press/v70/chen17c.html %V 70 %X We consider online content recommendation with implicit feedback through pairwise comparisons, formalized as the so-called dueling bandit problem. We study the dueling bandit problem in the Condorcet winner setting, and consider two notions of regret: the more well-studied strong regret, which is 0 only when both arms pulled are the Condorcet winner; and the less well-studied weak regret, which is 0 if either arm pulled is the Condorcet winner. We propose a new algorithm for this problem, Winner Stays (WS), with variations for each kind of regret: WS for weak regret (WS-W) has expected cumulative weak regret that is $O(N^2)$, and $O(N\log(N))$ if arms have a total order; WS for strong regret (WS-S) has expected cumulative strong regret of $O(N^2 + N \log(T))$, and $O(N\log(N)+N\log(T))$ if arms have a total order. WS-W is the first dueling bandit algorithm with weak regret that is constant in time. WS is simple to compute, even for problems with many arms, and we demonstrate through numerical experiments on simulated and real data that WS has significantly smaller regret than existing algorithms in both the weak- and strong-regret settings.
APA
Chen, B. & Frazier, P.I.. (2017). Dueling Bandits with Weak Regret. Proceedings of the 34th International Conference on Machine Learning, in Proceedings of Machine Learning Research 70:731-739 Available from https://proceedings.mlr.press/v70/chen17c.html.

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